KeyShot & RenderMan 21 Render Test Projects
Here you'll find a variety of HD Rendered Asset Stills, built mainly in Maya or Zbrush, whilst being textured and rendered in KeyShot or via RenderMan 21.
AI Meets Sports (2024) - A Mini Project constructed using Maya & Keyshot 11, mainly to showcase an upcoming DEFIN3INK (D3K) Basketball / Football Crossover Apparel Collection.
Aftershave (Ocean Blue) Part 1: My first attempt at using an HDRI Environment around the model.
Aftershave (Ocean Blue) Part 2: Next I decided to alter the contrast of the HDRI Environment, adding a stronger gloss and lighting refinement to the scene.
Aftershave (Ocean Blue) Final: Lastly I added a concrete tiles texture over the transparent glass material to give the overall bottle a solid finish, whilst once more deciding to change the HDRI environment.
The D3K Final Logo: The definitive DEFIN3INK logo (for the clothing line) with additional colour & texture variations.
Diamonds HDRI: Another mini KeyShot test render project where I used an HDRI environment around a collection of shiny / reflective 3D diamonds
Diamonds HDRI 2
Diamonds HDRI 3
Diamonds HDRI 4
RenderMan 21
The first main post-university project called The Cars Colosseum, based on Roman architecture and inspired by popular street racing franchises such as Fast & Furious / the early Need For Speed games; Underground 2 & Most Wanted 1.
Software Used: Maya / RenderMan 21