Project V-Ray

Before I started development on Inside The Sneaker (2016), I wanted to test out the various ways in which I could light a sneaker using Maya and V-Ray, but most importantly to attempt blending in a small 3D rendered environment scene consisting of assets such as a London bus stop, lamp post, street bin and a massive sneaker layered over real life photography.

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DEFIN3INK (D3K)

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Photography